RISD / CTC-2156 / 01—08
Weekly studies.
An ongoing collection.
Open a study to explore.
01
Wave interference
a = x / sin(x·t)
b = y / sin(y + t)
f = cos(b·t) / sin(a − t)
02
Chromatic ripples
r = length(uv − mouse)
wave = sin(50r − 2(t − i))
i = 1, 2, 3
03
Face Rain
impact(x, y) → ripple(x, y, τ)
wave = sin(50r − 2(τ − i))
radius = 85τ
04Blender Experiment 1.0: Sculpt
Meshes, camera coordinates, render pipelines
Open experiment
05Blender Experiment 2.0: Animation
Geometry nodes, scene building, physics.
Open experiment06
Maer Labs Design
conceptual web design for supply chain intelligence
Open project
07Geometry Nodes
Transform instances, map range, procedural animation
Open experiment
08Volume
An intentionally bad volume interface. Harder throw = higher volume.
Open experimentBrown / VISA 150 / 01—03
2D Digital Design.
Posters, patterns, and maps.
Open a project to explore.


